Showing posts with label parks. Show all posts
Showing posts with label parks. Show all posts

Thursday, January 12, 2012

Soundtrack for Spaces - Next Generation

I have discussed the concept  previous posts on the 'Soundtrack for Spaces', where I was making connections between physical locations in the landscape and the potential to imbue place with appropriate musical accompaniment.  These varied, but included looking at the Fleet Foxes as driving music in the Columbia River Gorge, the video customization for Arcade Fire's 'The Wilderness Downtown', and another video stitched together from Google Street View clips.

The ideas at the time were somewhat nascent, and sort of hinted at the concept of adaptable, location-specific music responsive to place.  This was reinforced by reading one of William Gibson's latest novels called 'Spook Country', which discusses the concept of 'locative media' within the storyline, which means media that is delivered "directly to the user of a mobile device dependent upon their location."  Another thread was a tale of games of location-specific 'Urban Pacman' taking place in Portland - using the game-friendly layout of Ladd's Addition as a container. 


:: image via Robot Mutant

An article from a few weeks back in the NY Times - "Central Park, the Soundtrack" takes this idea to an entirely new level.  Bluebrain, a musical duo have created.  The first of the series looked at the National Mall, and the second, of these 'locational' music pieces, 'Listen to the Light' provides an experiential soundtrack for Central Park.  From the Times article:

"As you walk, new musical themes hit you every 20 or 30 steps, as if they were emanating from statues, playgrounds, open spaces and landmarks... The themes layer over one another, growing in volume as you approach certain points on the map and fading out as you move away. It’s a musical Venn diagram placed over the landscape, and at any time you might have two dozen tracks playing in your ears, all meshing and colliding in surprising ways. The path you take determines what you hear, and the biggest problem with what the composers call a “location-aware album” is that you may get blisters on your feet trying to hear it all."
The Venn diagram looks something like this, and the tracks reference GPS coordinates.  A diagram or map of the overlay of different musical phrases, from the Bluebrain site:
You can get a taste for the 'classical' inspired work as well.


Central Park (Listen to the Light) - A New Location Aware Album by BLUEBRAIN from BLUEBRAIN on Vimeo.

Definitely check out the slightly longer 'making of' video for "Listen to the Light" for more detail on the technical aspects.  It is somewhat difficult to assess whether the piece is a success or not, divorced from context, but that might be the point.  For those of us who have a constant soundtrack going through our head - which hits shuffle based on a word on a street sign or a sight of a sunset, it does lead one to think that there many possibilities that we are just scratching the surface.

Another interesting example mentioned in the article was GPS Beatmap: Planet as Control Surface, which uses location-specific positioning to mash-up musical phrases based on where you are. Check out a video of this in action here:


GPS Beatmap from Jesse Stiles on Vimeo.

It's pretty exciting, even in these simple formats - and it isn't difficult to envision new radio stations that are location-driven, where users can select a genre, plug in headphones, and participate in an immersive, place-based experience customized to their own particular 


For more, check out ASLA's The Dirt post on Bluebrain here.

Wednesday, January 11, 2012

Siftings: 01.11.12

"“All great art is born of the metropolis.” - Ezra Pound

 :: image via NY Times


A great little snapshot on urban serendipity from the NY Times that looks at the accidental 'curation' of spaces that the urban environment yields, such as the framed view from the subway to the Brooklyn Bridge.  Perhaps the uniformity of the grid is part of the magic, as the NYT also talks about the 200th Anniversary of the Manhattan Grid, along with the exhibition at the Museum of the City.  And speaking of paving here in Portland, local group Depave got some nice coverage on OPB for their continued work on rolling back pavement in the city.  As for making money on the urban agriculture and gardens - a study in Vancouver, BC finds that it is still a challenge to make a living wage farming, even in the city.  Perhaps we can lobby for urban farm subsidies?

:: image via Museum of the City

Nate Berg at the Atlantic Cities sums up Los Angeles Times architecture critic Christopher Hawthorne's year-long project to explore his city through its literature, and some of his conclusions on where we stand.  As quoted in the Atlantic article:
"“What the books have suggested to me,” Hawthorne argues, “is that we really don’t have – and need – a new framework for understanding the city at this moment in its history as it undergoes this transition.”
A review of his most recent reading of 'Los Angeles Plaza: Sacred and Contested Space' can be found here - which is an interested exploration of the role of space, and the role of social status, on the way we interpret urban histories.  Related, and probably not big news, but people are less enamored with the suburbs, and are re-urbanizing, in this case, Philadelphia along with living in more dense types of housing. 

:: image via Philly.com

More on Occupy, with the recent flurry of Global and US occupations bringing into question the 'limits' of how public spaces are.  As mentioned in the story:
"The Occupy Wall Street movement showed there are often limits to how long one can stay in the town square of a “free” state to express one’s opinion. Various kinds of force were used to get people out of New York’s Zuccotti Park."
An interesting article from The Dirt on the $50 million!!!!! dollars of planning documents and designs for the Orange County Great Park, which has failed to yield much in terms of output.  It brings into question the time-scale on these massive endeavors, and how much needs to happen to create a 'park' in a traditional sense to satisfy some - while allowing space (and budgets) to evolve over decades.


:: image via The Dirt


Finally, a new competition from the Land Art Generator Initiative asks how renewable energy can be beautiful with a planned site at the Freshkills Park - which has a similar time-scale to the Great Park above.  And Freshkills may be an apt model for Mexico City, who is planning to close their massive landfill... And for the squeamish, a new report from the National Research Council changes the tune of reclaimed wastewater (aka toilet to tap) from a 'option of last resort' to a viable strategy that poses no more health risks than other sources.  Drink up!

Tuesday, January 18, 2011

Competition: Network Reset

An interesting new competition announced recently entitled Network Reset: Rethinking the Chicago Emerald Necklace, An international competition organized by MAS Studio & Chicago Architectural Club
which asks respondents: "...to look at the urban scale and propose a framework for the entire boulevard system as well as provide answers and visualize the interventions at a smaller scale that can directly impact its potential users. Through images, diagrams and drawings we want to know what are those soft or hard, big or small, temporary or permanent interventions that can reactivate and reset the Boulevard System of Chicago."



I'm a little perplexed by the new trend of competitions that have a 30 day turnaround between announcement and due date - as it seems to.  Still - I'm intrigued, as it seems to be an interesting problem worth pursuing.  Registration is open, and entries due February 21 - so get moving now.

Coyote Urban

A few weeks back, on my way home I spotted in my neighborhood a lone coyote crossing busy 33rd Avenue just north of Fremont.  While urban coyotes are not necessarily that out of the ordinary (such as the adventurous multi-modal coyote that boarded MAX light rail a few years back) but the neighborhood I live is not in proximity to large patches of habitat - even though as you can see from the breakdown of the grid, it is adjacent to the Alameda Ridge - which is not necessarily known as a significant habitat corridor.

:: image via OPB

Our neighborhood newsletter jogged my memory, as I was only half convinced that it had actually been a coyote I spotted.  Turns out, it's not odd, and this particular guy seems wary, but mostly unafraid of humans.  Some info from the Portland Audubon Society offers some context to the sightings:
"Coyotes have lived in Northeast Portland’s Alameda Neighborhood for years. Audubon periodically receives reports from neighbors who have observed a coyote hunting mice at dawn in Wilshire Park or stealthily slinking down a neighborhood street as night approaches. It is no surprise that coyotes are there — coyotes, an animal that Navajo sheepherders once referred to as “God’s Dog,” have established themselves in neighborhoods across Portland just as they have established themselves in cities across North America. Although they are often observed alone, coyotes are pack animals and a pack will establish a territory over an area that can cover several kilometers. Normally they are shy and secretive, and neighbors often do not even realize that they are around."
The map below shows a shot of the neighborhood - the spotting occurred around the center of the map - to the southwest of Wilshire Park - the rectangular green space in the upper right quadrant which is about two blocks from our house.


I typically imagine a large(r) predator needing more significant habitat patches, but as mentioned in some factoids from Audubon, coyotes are particularly adaptable and "have demonstrated an ability to survive in the most urbanized environments in cities across North America. Most urban coyotes go about their lives without ever raising awareness of their presence among their human neighbors."

:: image via KATU

The coyotes in Alameda are somewhat interesting and have elicited some very Portland-like responses, such as this elementary school project.  It's curious - as I wonder how these aren't spotted, and where they live, as they obviously don't travel to less inhabited places.  Due mostly to fear from residents, removal is sometimes recommended - but for the most part it's an issue of humans and wildlife living together, as the coyotes seem to be here to stay:

"There will likely always be coyotes in the Alameda Neighborhood. New coyotes quickly replace coyotes that have been removed. The only real question is whether human residents will make changes that minimize conflicts with these wild dogs. Kudos to the Alameda residents for responding to their wild neighbors with a balance of caution, appreciation, and most importantly, proactive efforts to address potential conflicts."
In addition to some more coverage on OPB, there's also a short news blurb from local station KGW.

Tuesday, December 7, 2010

City Concealed: Staten Island

I previously featured a video from the online video series "The City Concealed" produced by Thirteen, a project of New York station WNET.  The series offers glimpses into some of the terrain vague of the metropolis by: "...exploring the unseen corners of New York. Visit the places you don’t know exist, locations you can’t get into, or maybe don’t even want to. Each installment unearths New York’s rich history in the city’s hidden remains and overlooked spaces." 

The alerted me to a recent video on the Staten Island Greenbelt, which is 2,800 acres of passive natural area and more traditional parkland, a short distance from Manhattan.


A bit of context from a location map shows the full extent of this agglomerated green zone slicing through the center of the island.


A close up shows some of the detail of the connected areas and the juxtaposition of the active and passive elements.


The proximity to Fresh Kills Park is obviously not lost on the potential for expanded greenbelt potential, connecting the southwestern portions to the new park, extending to the western shore of the island.


A quick tour of the recent videos has some great finds, including this one exploring the abandoned Hincliffe Stadium in Paterson, New Jersey and how it is slowly being enveloped by vegetation, and efforts to save this historic resource.


The City Concealed video series explores historical locations around New York City that are either off-limits to the general public, or are otherwise difficult or impossible to see. The City Concealed, now in its third season, is part of THIRTEEN.ORG’s original online video offerings for New Yorkers.

Destinations of the nine upcoming episodes include New York's last Greek Synagogue in the LES; the decommissioned Ridgewood Reservoir; the abandoned Ft. Tilden in The Rockaways; the closed-off High Bridge, plus a few more.

THIRTEEN is owned by the New York public media company WNET.ORG.

Wednesday, December 1, 2010

The Digital Canopy (Expanded)

It's intriguing that Google Earth 6 has started populating the virtual 'planet' with 3-Dimensional trees, which together with buildings and terrain offer the opportunity for some reasonable representation of exterior sites.  Right now, only a few cities have been added in selected cities and natural areas:

"I think we can all agree that our planet without trees would be a pretty desolate place. Besides the ever-important task of providing us with the oxygen we breathe, trees are an integral part of the landscape around us. In Google Earth, while we and our users have been busy populating the globe with many thousands of 3D building models, trees have been rather hard to come by. All that is changing with Google Earth 6, which includes beautifully detailed, 3D models for dozens of species of trees, from the Japanese Maple to the East African Cordia to my personal favorite, the cacao tree. While we’ve just gotten started planting trees in Google Earth, we already have more than 80 million trees in places such as Athens, Berlin, Chicago, New York City, San Francisco and Tokyo. Through our Google Earth Outreach program, we’ve also been working with organizations including the Green Belt Movement in Africa, the Amazon Conservation Team in Brazil and CONABIO in Mexico to model our planet’s threatened forests."
A short video from Google, particularly regarding their concept for showing specific species of trees to promote understanding and great conservation.


The problem, of course, is the rendering of trees, which is so often problematic in digital formats as to be more distracting than useful.  The trees are somewhat abstracted, due to the need to provide simple shapes lower memory usage.  (UPDATE: the images previously shown were from the old version of Google Earth - so I have no provided a comparison with these and a city that has the new Google Earth 6 Trees  - thanks to Damian @ World Landscape Architect for the heads up on this).  All images are exports from the Pro version.

Digital Trees (A Comparison)
A contextual overview is somewhat interesting, for instance, Central Park in New York City (which does not have the new trees yet) looks surprisingly robust with the old trees.

Central Park

The new trees - in this case from San Francisco's Golden Gate Park, show a more homogenous and subtle patterning of the canopy, a bit more realistic in the inability to see separate trees, and the lack of repetition.

Golden Gate Park

The distant views at eye level are interesting to provide context for the adjacent buildings, something missing in the sterility of the 3D google earth buildings.  From a flattened view, the Central Park trees do provide a foreground to the adjacent urban edges.

Central Park

Standing in a similar field looking outward, there seems to be a bit more depth in the new 3D trees, and the rendering of individual tree components is more noticeable (maybe it's just the lighter trunks?).  There's obviously less density surrounding Golden Gate park, but the foreground/background relationship of the distant hillside is pretty effective (now when is the Weather on Google Earth going to be perceptible on the ground-level view, which might make the sky look a bit more real).

Golden Gate Park

The whole thing falls apart for the old trees, similar to many other attempted representations of vegetation, at a close-up scale. You can see the X-shaped geometry of the trees (a common way of providing lo-res 3D vegetation) start to give up their individual facets and look a bit strange.

Central Park

While the new 3D trees are an improvement, as you can see a better approximation of the trunk and canopy as well as a distinction between varieties of species.  As anyone that's worked in Sketchup knows, the search for good approximations of trees is a difficult task to find good representations of trees to match diversity of real vegetation.  I think some Google Earth to actual photo matching shots would be interesting to show the differences and see how close these have come to true representation.

Golden Gate Park

An interesting first attempt (check out all of the cities with trees here), but one that still needs a lot of work.  Talking with folks that do a lot of 3D rendering, landscape is always a difficult aspect for a couple of reasons.  The overall complexity of a tree, for instance, is immense - even when compared to a building (which is typically more uniform in shape and is covered with 'flat' materials.  

The Problems of Rendering Trees.
Thinking of a tree as a complex system - there's a infinite branching system of components - trunk, branch, stem, leaf, bud, flower - radiating in 3 dimensions in an ordered, yet flexible paths.  A beautifully rendered tree is a masterpiece, but one that takes a lot of time and memory to accomplish and is a mere snapshot in time of one species, of a certain age, and at a certain time of year.

:: image via Peter Guthrie

Even with the perfect specimen, there are many other factors at work - which in essence requires each one to be slightly different, as well as the ability to capture form at different ages.  Take into account a changing canopy over the 4 seasons - often representing with spring leaf out, coloration, summer full foliage, fall color and leaf drop, and winter branching - and that adds another complex variable to the equation.  A bit simpler for evergreen species, but just think of the number of species of trees that exist in any particular city.  Thus attempts to simplify often create trees which are somewhat cartoony approximations of the real thing.  It boggles the mind - just think what it does to the CPU.

:: Revit Trees - image via YellowBryk

Finally, trees are but one aspect of the landscape - and unless you are living in a park from the picturesque era, most are juxtaposed with a layered structure from overstory, understory, shrubs, and groundcover - especially when viewed from a close-in site scale.  There are programs available that will allow for this complexity - but how many project budgets do you think have this built in, or how many firms have the technological capabilities and personnel to do this type of work. This dilemma becomes evident in the eventual jump from the 3D to more 2D forms of rendering (predominately Photoshop) which allows a snapshot to take on a much richer palette, with less time and expertise - to more accurately render vegetation.  These are relegated to a one-shot image, and lose the potential for fly-throughs and other 3D tools for representation.  The search, alas, continues - for the perfect set of tools.

Tuesday, November 23, 2010

Ecology.Agency.Urbanism

I warn the reader that my take on the recent NOWurbanism lecture featuring Chris Reed, Randy Hester and Howard Frumkin may be skewed by a really bad cold and the influence of massive doses of cold medicine, along with spilling an entire water bottle inside my bag that literally muddied my notes into a semi-decipherable pulpy mess.  As all histories are individual, this will be my reading of the nights events (and I fear I will not do them justice).  But then again, perhaps this is the perfect storm of dissociation in which to warp and skew the voices into a coherent narrative.


I was really excited to hear from Reed, Principal at Boston-based Stoss Landscape Urbanism and adjunct associate professor of landscape architecture at Harvard GSD.  As recipient of the 2010 Topos International  Landscape Award, "...in recognition of the “theoretical and practical impulses the firm provides to the advancement of landscape architecture and urbanism as dynamic and open-ended systems.”  As a practitioner who embraces the project-oriented aspects of landscape urbanism, I think Reed is unique in straddling the line between theory and praxis - and approach that is often attempted, but rarely done in a legible way.  I was keenly focused on finding out the methods for achieving this balance.

Ecology.Agency.Urbanism

The bulk of Thursday's time was given to Reed's lecture entitled 'Ecology Agency Urbanism' in which he frames landscape and ecology in a context beyond the current concepts of 'sustainability' and 'LEED', arguing for the 'agency of ecology' that is not used as a palliative but as an instigator.  In our search for a positive performative approach, we often rely on the crutches of simple definitions or rating systems, which move towards luke-warm, incremental changes, but not paradigm shifts.

Some History

Reed first frames some of the historical elements of ecology as it relates to planning and design, mentioning Ian McHarg's ecological assessments (inventory, mapping, overlay) and giving value systems to data to use for design and planning-based decision-making.  While acknowledged as important in elevating the discussion, there is also the flip side of criticism's of this objectivty and quantification of processes, alluding to the lack of a cultural lens in which to perform interventions with this information.  The most interesting idea, according to Reed, from McHargian theory was that of 'propinquity', an innate acknowledgement of the proximity, but also the kinship of the environment and it's actors - aligning the needs of the people with that of the surrounding ecological landscape.


:: image via Gardenvisit

He follows this with the next phase of landscape ecology, best expressed in the work of Richard TT. Forman which "catalyze the emergence of urban-region ecology and planning", using the concepts of matrices, interconnections, and networks to express exchange of materials.  The major contribution of this is the visual, using mapping to acknowledge not a static ecological system, but to facilitate flows that observe an active and dynamic nature.   On a practical front, Reed mentions the work of Richard Haag and George Hargreaves as innovative early examples of built projects using these environmental dynamics as generators of form under the mantle of landscape architecture.  The realizations contributed to a conceptual shift of ecology from the static (equilibrium theory) to one that included fluctuations in response to disturbance and change.


:: Louisville Waterfront Park (Hargreaves) - image via Hargreaves Associates

The final phase came in some of the early large scale landscape competitions, such as Downsview Park in 1999, which featured time as part of the design brief.  All of the entires worked time into the solutions, which laid some foundations of modern landscape urbanism theories of indeterminancy.  Not the finalist, but of interest was the proposal from James Corner and Stan Allen, "Emergent Ecologies, which is described on the Downsview site: "The framework consists of an overlay of two complimentary organizational systems: circuit ecologies and throughflow ecologies. These systems seed the site with potential. Others will fill it in over time. We do not predict or determine outcomes; we simply guide or steer flows of matter and information."


Four Tendencies
The next section discussed the 'Four Tendencies' that have emerged into a set of typologies of ecological systems, summarized by Reed here (and hopefully captured in some sense of legibility):

1. Structured Ecologies:  Active habits of plant growth, water movement, habitat use - manipulated over time in response to change, factoring in resiliency and incorporating landscape as a dynamic field.


2. Analog Ecologies: Use ecological elements to achieve non-biological products, epitomized in the work of Ned Kahn and Chuck Hoberman.


3. Hybrid Ecologies:  Responsive design systems that tap into large scale system dynamics, including human and non-human interaction in space.


4. Curated Ecologies:  Structured interactions with dynamics over time, not under specific control, but poked and prodded - designers role shifts as project demands.

The work evolved from the Harvard GSD, particularly the work of Nina-Marie Lister, for a May 2010 event 'Critical Ecologies' which synthesized the historical and current practices of biology, horticulture, and anthropology as antecedents to design.  (need to find out more on what happened here, as it sounds like a great event with some amazing speakers.

Work of StossLU

In the next part, Reed explained some of the work of Stoss, to give a physical reality to some of the ideas of open-endedness and concepts in action. To provide a framework for these approaches, these were intermixed within a number of larger ideas.

Thicken the Surface:
Using the concept of multiple uses and meanings for land, imbued with both form and performance - but not strictly in a sculptural sense.  This best expressed in Riverside Park, in New Bedford, Massachusetts, an eco-park that elaborates the performance aspects of topography, with formal sculptural qualities as a result of the underlying processes.

 
:: Riverside Park - images via stossLU

Draw on Local Practices:  
The project mentioned was the Competition for the Herinneringspark in regional West Flanders, Belgium, which used ephemeral interventions over large spaces for this historical WW II site - specifically focusing on agricultural cycles to highlight specific forms.  (sorry, couldn't track down any pics on this one)

Flexible Spaces for Social Interaction:
Using the Erie Street Plaza in Milwaukee, Wisconsin as an example, mentioning the patterning of materials (lawn and pavement) and the interplay as a randomized surface that allows for a flexibility of uses.  The other aspect of interest was the connection to the water table and the fluctuating levels of moisture and the use of steam to melt portions of the snow for year-round use.

:: Erie Street Plaza - image via Architect's Newspaper

Open Ended Design:
The garden festival in Grand-Metis, Quebec is the example for open-ended design, 'Safe Zone' was designed with simple materials in new forms, for a flexibility of uses... a play area, but not prescriptive, rather a safe and injury free surface for experimentation and adaptable play (one as Reed mentions, kids get intuitively, but adults take time to adapt to)...


:: images via playscapes
(more pics here on L+U)

Civic Scale:
A more expansive explanation included the concepts of civic scale, expanding some of the more ephemeral and small-scale interventions into significant projects in urban areas.  One example Reed noted was the Fox Riverfront in Green Bay, Wisconsin, which is built above a sheetpile walll, and required the manipulations of various surfaces to accomodate a range of spaces.  The stepped benches form seats and chaise lounges, reacting to the different heights of the subsurface conditions.

:: image via Minnesota Public Radio

The overall site also responds to the flooding conditions that come up and over the bulkhead, creating a reactivated civic space while simultaneously incorporating a functional piece of civic infrastructure.


:: image via National Design Awards

Engaging/Recalibrating Infrastructure
The representative project for this concept was the controversial (locally) competition for capping the Mt.Tabor Reservoirs in Portland.  Stoss's concept was one of the more innovative, blending a new ecology while creating a social spaces.

:: image via National Design Awards

An Integrated Project: Lower Don Lands


A larger example of a project was the competition for the Waterfront and Lower Don River area in Toronto, Canada, which Reed explained in a bit more detail.  The concept (the competition eventually won by MVVA) by Stoss offers a chance to provide an integrated approach, with a goal towards both restoration of the Lower Don River and the subsequent urbanization.  This river first, city second does resonate with the landscape urbanism principles of new form-making driven by landscape/ecological processes.

:: image via The Torontoist

The condition of the existing 90 degree bend of the river, and the need for a more modulated river/lake interface required designing a river, which had both a performative and aesthetic requirement.  This involved a couple of what Reed refers to as principles and flexible tactics:

1. Amplify the Interface: between the river ecosystem and the restored estuary
2. Hybridize the Parts: changes between armored and porous materials, restoring the marsh condition and then letting the ecological systems take over, which provides flood control while creating spaces for urban activities.
3. Modify the Harbor Wall:   establishing a vocabulary of marshes and channels, which form courtyards as catalysts with flexible programs.
4. Unique Building Typologies: Flexibility of form, and flow of landscape across spits and islands, then up the faces of the buildings - green machines.


:: image via The Torontoist

:: image via Penn Design


As Reed mentioned, this provides an example of using ecologies as generative forces (agencies), which as seen from the above examples provides a snapshot into the conceptual framework that is applied to projects at a variety of scales.  Be sure to check out the full range of project work on the Stoss website and get more information on some of these projects mentioned.

Stay tuned for a synopsis of the Panel Discussion coming in a separate post.
Thanks to all the great folks at UW, as well as Chris, Howard, Randy, and Peter for the great after lecture discussions and dialogue.

NOTE: Anyone in attendance wanting to clarify, contest, or expand any of these thoughts, feel free to comment.  Look forward to hearing more.



Tuesday, November 9, 2010

Artificial Rivers

A post on Gardenvisit discusses the historical idea of creating artificial landscapes, in this case the Serpentine Lake in Hyde Park, to appear 'natural'.

:: image via Gardenvisit
"In 1730 Queen Charlotte ordered the damming of the Westbourne River as part of a general redevelopment of Hyde Park and Kennsington Gardens by Charles Bridgeman. The Serpentine Lake in Hyde Park is the remnant of the Westbourne River which since 1850 has been diverted into a culvert and runs into the Thames near Chelsea. “The Serpentine Lake was one of the earliest artificial lakes designed to appear natural” and was widely imitated. The Long Water because of its relatively undisturbed nature is a significant wildlife habitat."
The current imagery shows the modern configuration, which is interesting as it has maintained a similar configuration through time, but also doesn't have the undulating crenelations of a more 'organic' river that would probably pass for naturalism in modern form. 

:: image via Google Earth

Some images of the site as is currently configured, which is both integrated into it's urban context but also maintaining a natural appearance.



 :: images via Wikipedia

While there are probably hundreds of examples similar to this, and the fact that the site is mostly contained with a park (with a purely formal goal, versus ecological) - keeps it some distance from an engagement in the urban form and a viable idea of landscape or ecological urbanism.

It did remind me of what I think is a very good example of 19th Century work/precedent of landscape urbanism, Olmsted's restoration and naturalization of Boston's Back Bay Fens - a landscape that, as part of the Emerald Necklace, as a historically engineered construct, is today considered a natural and ecologically functioning natural area that the City was built around.  In fact the inverse is true, as the space was massively designed and engineered, with the subsequent urban areas building up around the space.  As seen from the pattern of Olmsted's plan in 1887, the Back Bay fens is a naturalistic work of landscape architecture, but also a feat of engineering that mitigated flooding in the area.

:: image via Wikipedia

And the current urban pattern, showing the infilling of urban areas around the 'open space' in the subsequent 130 years (yet remaining remarkably intact).  Building up of the urban density around this 'constructed landscape' is striking, especially in contrast to the bucolic beginnings.

:: image via Google Earth

And some additional information and text from an MIT architecture class site 'The Site Through Time' - showing the historical evolution of the park - emerging from the marshy landfill that constituted the majority of the Boston area (see more on the urban expansion through landfilling here).


:: images via MIT

While it is easy to consider this an 'extension of nature' it is clear this is a constructed urban landscape, and that after time it is hard to see this historical ecology without some digging - as it is perceived as nature.  A great site as part of the David Rumsey collection overlays a number of historical maps (there should be one of these for every city), which show the Back Bay area in different configurations (but the same scale and view) prior to and after 1887, which show the marsh, early landfill, evolution, and eventual implementation of the Olmsted plan (years 1856, 1874, and 1897)




:: images from David Rumsey

More on this one soon (in particular proto-landscape urbanism qualities of this historical work in providing a landscape framework for urbanism).  It is telling that most people consider this 'nature', similarly to the very constructed Central Park and other naturalistic parks of the 19th Century.  It is more specifically artificial ecologies as urban infrastructure - a novel concept well over a century removed.

:: Back Bay Fens - 1892 - image via The Olmsted Legacy

I've used this example before, in an article from a few years back (Winter 2006) called 'Creating Nature' (links to a PDF published in the ASLA Oregon journal ORegonland - article starts on pg. 4).  For anyone interested in more detail, check out one of the essays in William Cronon's sporadicallyengaging 'Uncommon Ground: Rethinking the Human Place in Nature', specifically Anne Whiston Spirn's great essay 'Constructing Nature' which mentions this project and others by Olmsted using similar naturalistic tendencies. But for it's picturesque aesthetics of a century ago, it sounds a lot like landscape (or ecological) urbanism to me:
"Boston's Fens and Riverway were built over nearly two decades, (1880s - 1890s) as an urban 'wilderness,' the first attempt anywhere, so far as I know, to construct a wetland.  These projects, built on the site of tidal flats and floodplains fouled by sewage and industrial effluent, were designed to purify water and protect adjacent land from flooding.  They also incorporated an interceptor sewer, a parkway, and Boston's first streetcar line; together, they formed a landscape system designed to accommodate the movement of people, the flow of water, and the removal of wastes.  This skeleton of park, road, sewer, and public transit structured the growing city and its suburbs."  (Spirn quoted in Cronon, 1996, p.104)